Part 37
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These are the biggest critters running around out here, and in addition to multiple attacks they also have an option to breathe frost as you. They don't really get a chance to do this, however, as they're perfectly positioned to have a fireball placed right behind the one in the upper right corner and be finished off by a couple of sword attacks.
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Welcome to the hardest battle in this or any of the Gold Box games I've played with, and this isn't even all of it. There's one more group of enemies above us with about 3-4 black robed mages and a couple of clerics, giving us a total of about 10-11 spell casters, all of whom have disabling spells. The good news is that you should know if you're going to win this fight in about the first fifteen or so seconds. If any of the enemies get a spell off in the first round, you lose. We need to get physical attacks in on two targets with -4 AC and get a fireball or ice storm dropped on the other two. Fireball can kill the mages if we get some good rolls, but it doesn't end there they get reinforcements, including more spell casters. They're going to get dropped in right in the middle of our formation, and have a chance to win initiative in the next round and start killing our characters. I had to reload and retry this fight about 20 times, because you don't get to heal between this and the final battle in the game. If you look at the next image you'll be able to see how the first time I won it went. This right here is the section that would get a pen and pencil DM punched squarely in the dick.
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The only survivors were Zanros and Siulajia, which isn't a good situation. The fight I went with actually only had five of our group survive, but that group included three fighters and two magic users.
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the gem! That's it! You have reached your goal, the lair of Freezefire, that old monster himself! He lies on more wealth than any of you has ever seen, clutching the gem in his long-dead claw! But behind you are your enemies, and they are already in the mountain! You must hurry!"
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And with that, we're dropped right in to the final fight of the game. Freezefire (who lost an E somehow) would be a big enough problem for a healthy party, but with three people down and most of those half dead this isn't a good situation. Freezefire is tougher than Great Wyrm (meaning he's more than 1200 years old), and he's everything that a dragon that age should be. Even if we had a dragonlance this wouldn't be easy. Luckily we do have some dwarves who have come along to help us who will do a lovely job of distracting him until he uses up his daily allotment of breath weapon attacks while also chipping away at his health. He's got some impressive magic resistance, and our leftover ice spells aren't going to be of any use against him. Lightning ends up behind the option, since we have some wands at our disposal. Galen doesn't get a chance to enjoy his nice new helmet, since Freezefire goes ahead and drops him with a disintegrate spell in the first round of the fight. I'd have been tempted to reset and try it again, but that would have meant going back through the previous fight again. Eventually, however, a spell brings him down. Split between our surviving characters, he's worth 6666 experience points.
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The good news is that the people who came in behind us resurrect everyone, including the pile of dust that used to be Galen.
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Naturally, we take all the jewelry, gems, and all the platinum we can physical carry. It's worth 22,000 XP.
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And with that, our journeys are complete.
Epilogues
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Zanros and Siulajia settled down near the forestlands where her father worked as a guide, which was an excellent and isolated place for a mage's tower. Despite the doubts of their friends they were actually fairly happy together for the rest of Siulajia's life, and had several children.
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The Dude took off to parts unknown, and to this day nobody knows where he's abiding. He's become a slightly saner and less confused version of Amanitas, and has sponsored several adventuring parties in the same way. He has not yet acquired a taciturn manservant and a rude parrot, but it's probably only a matter of time.
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Kriiador went back to work for Raurym for a few more years, and between that and the slightly smaller share of the treasure he received was eventually able to settle down into a life of luxury. Whether or not he ever grew a personality is a question for the ages.
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For the curious, this is what the final tally of our party's wealth from this adventure. Combined with the loot from the first game they're probably some of the wealthiest people on the Savage Frontier, although you'll certainly never hear about them in any of the books or histories of the area.
Thanks for reading, everyone!